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<title>jason-lavoie's CGPortoflio Gallery</title>
<link>http://jason-lavoie.cgsociety.org/gallery/</link>
<description>jason-lavoie's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Wall Key Variation 1</title>
	<link>http://jason-lavoie.cgsociety.org/gallery/645346</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92020/92020_1214070338_small.jpg"><br><br>This piece is part of a personal project I'm working on in Unreal3, trying to create a very gritty like room full of mystery and clues to who has lived there, died there etc.<br />
<br />
Inspiration is the movie Saw, Silent Hill etc. <br />
<br />
More updates coming soon! ]]>
	</description>
	<pubDate>Sat, 21 Jun 2008 17:45:40 +0000</pubDate>
	</item>
	<item>
	<title>Holographic Pillar</title>
	<link>http://jason-lavoie.cgsociety.org/gallery/643138</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92020/92020_1213599019_small.jpg"><br><br>I was inspired by an earlier screenshot from the game Too Human - (http://xbox360media.ign.com/xbox360/image/article/704/704011/too-human-20060501024926584.jpg) and from there I just made a Pilar that will display some sort of holographic poster.<br />
<br />
I've also changed my portfolio site - www.JasonLavoie.net]]>
	</description>
	<pubDate>Mon, 16 Jun 2008 06:50:23 +0000</pubDate>
	</item>
	<item>
	<title>Holographic Pilar </title>
	<link>http://jason-lavoie.cgsociety.org/gallery/638788</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92020/92020_1212519575_small.jpg"><br><br>(Work In Progress)<br />
<br />
I was inspired by an earlier screenshot from the game Too Human - (http://xbox360media.ign.com/xbox360/image/article/704/704011/too-human-20060501024926584.jpg) and from there I just made a Pilar that will display some sort of holographic poster. <br />
<br />
This is an on-going project so look for more updates. ]]>
	</description>
	<pubDate>Tue, 03 Jun 2008 18:59:40 +0000</pubDate>
	</item>
	<item>
	<title>Various Props</title>
	<link>http://jason-lavoie.cgsociety.org/gallery/636884</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92020/92020_1212096488_small.jpg"><br><br>This is part of a collection of environment pieces I've been doing to help create a new more professional portfolio as an environment artist. <br />
<br />
These are based around some sort of next-gen RTS, so my goal was to create great looking assets with lower poly counts. ]]>
	</description>
	<pubDate>Thu, 29 May 2008 21:28:13 +0000</pubDate>
	</item>
	<item>
	<title>Art Test</title>
	<link>http://jason-lavoie.cgsociety.org/gallery/628417</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92020/92020_1210020902_small.jpg"><br><br>This was an art test for a outsourcing company in Ontario, I was given 8 - 16 hours to complete, 500 tri limit. <br />
<br />
It was fun <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
For Higher res check out - www.JasonLavoie.wordpress.com]]>
	</description>
	<pubDate>Mon, 05 May 2008 20:55:07 +0000</pubDate>
	</item>
	<item>
	<title>Furturistic Door</title>
	<link>http://jason-lavoie.cgsociety.org/gallery/636889</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92020/92020_1212097309_small.jpg"><br><br>This was an exercise to help me get more comfortable with hard surface modeling, which I'll be working on from here on out. This door was inspired by Paul Richards Quake 4 concepts, and I'll be doing more in the near future. <br />
<br />
I did a low poly test as well to see how good the high will transfer onto the low poly mesh with 1 512 map. ]]>
	</description>
	<pubDate>Thu, 29 May 2008 21:41:54 +0000</pubDate>
	</item>
	<item>
	<title>Unreal Tournament 3 Scene</title>
	<link>http://jason-lavoie.cgsociety.org/gallery/628426</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92020/92020_1210021745_small.jpg"><br><br>A basketball court in a factory (I know, kinda weird but it was for an assignment). <br />
<br />
You can view the higher res at: http://www.jason.inhumanize.com/Enviroment/Basketballcourt_1_Big.jpg<br />
<br />
]]>
	</description>
	<pubDate>Mon, 05 May 2008 21:09:09 +0000</pubDate>
	</item>
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